Not much to talk about today besides a new tileset being started and death lasers! I had to make my death zones more deadly, because right now they only dealt Max(2,max health/50) damage per frame (ideal for slow deaths, like acid or the void of space), and that's quite not deadly enough for an instant death laser, so now my death zone can be provided a number of damage they deal per frame to override my usual idea. In this case, it's 999. Anyways, there's nothing you can do about the laser, yet.

Currently working on: Continuing the story

Time spent on the project so far: 219 hours

Screenshot after the jump: A ship's hull with a laser

Posted
AuthorJérémie Tessier