TIS-100 is a game where you program a fake computer using some kind of assembly language made of simple commands like MOV (to move things around), ADD (to add values to an accumulator), JMP (to jump to a label) and conditionals like JGZ (to jump to a label if the accumulator is greater than zero, for instance). The special thing about this TIS-100 computer is that you have a bunch of nodes physically located around each other and while they have a small space for you to write code, you can move values around and create complex programs. I had a really good time with it, even if I feel the game doesn't do enough to help non-programmers.

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AuthorJérémie Tessier
Categories4/5, Simulation

Animal Crossing: Pocket Camp is an okay version of Animal Crossing for mobile devices. It's not great, but it's not catastrophically bad either. I fell off it pretty quickly because what was there didn't catch me enough to keep me away from my 3DS and Vita, it's a campground simulation game where you collect fruits, bugs and fishes to give to animals in order to level up their friendship and get more stuff to decorate your camp with. The interactions are minimal and even if the whole package is well presented and isn't THAT different from mainline Animal Crossing games, the differences were enough to leave me uninterested.

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AuthorJérémie Tessier

Stardew Valley is a masterpiece of a game. It's a great Harvest Moon-alike, but it's much more than that. If I have one 'big' complaint about it is that there are too many things you can do. You can fish, farm, explore dungeons, you can date people and complete quests for a community center. If you want to focus on only a few things - like I did - you'll feel like you're missing out on other stuff to do. That's not a big deal in the grand scheme of things tho; Stardew Valley is a gem that I had a great time spending hours with. There are some little flaws here and there, but otherwise it's an all around success

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AuthorJérémie Tessier
Categories5/5, Simulation

Poly Bridge is a really nice bridge building simulator in theory. While it brings a great number of puzzles with increasingly complex constraints and challenges, backed up by leaderboards and money limits to have you surpass yourself, it failed flat for me in the lack of help I was given once I just struggled endlessly on the same level. Going overbudget didn't help, not caring about the state of my bridge didn't help. I was just stuck and there was no real help in-game for me, which soured my experience and made me stop.

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AuthorJérémie Tessier

Blueprint Tychoon is a simulation game, a bit of a factory management mixed with light sim city touches that focuses on you constructing buildings in order to produce resources, move them around, build things with them, sell these things and/or build more complex things while managing the needs of your worker, pollution and supply routes. I enjoyed it quite a bit, although even after hours of play, some core concepts were still opaque to me and I never got into the eponymous "Blueprint" part of the title.

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AuthorJérémie Tessier
Categories4/5, Simulation

HPAWS is a really interesting little shop simulation game where you run a weapon shop, working with various smiths in order to research, build and sell the best weapons available and progress through a bunch of little quests in order to get fame, money and give experience to the buyers of your gear. I really enjoyed it and I wish I had more time to play it because the fun of discovering new recipes and upgrading your shop really hooked me. On the down side, there are a few options that this game really could've used to make the experience truly perfect.

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AuthorJérémie Tessier
Categories5/5, Simulation
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Reigns is one of these weird choose your own adventure type of game mixed with some kingdom management on iOS with a little of a rogue-like flair where you make decisions by swiping a card left or right, affecting your kingdom in four categories, with the immediate goal of not having any meter go too high or too low. There is an overarching story that expends as you find new cards and unlock more characters, and while I haven't got there, I presume that there is an ending to reach at some point. I had some good time with it, but ultimately grew bored.

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AuthorJérémie Tessier

Even after about fifteen years in computer science, I'm not really sure what 'hacking' entails. Hollywood hacking is one thing, opening some file with an hex editor and changing values here and there is also a form of hacking, is Hacknet showing a form of hacking that exists? Are there port-scanning tools that you can run on remote IP addresses to break security and then get root access in remote computers? No matter, my curiosity aside, Hacknet is really neat, I'm not sure if it's 100% accurate, but it does use some unix shell commands, makes you do hacking missions with an interesting storyline and makes you feel really happy when you type that final command to finish a hack while looking at a timer counting down.

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AuthorJérémie Tessier
Categories4/5, Simulation

Cities: Skyline is what Sim City wanted to be. It's the proof that you can make good city simulation games, it's an amazing game that brings back to me all of my memories about city simulators - the last one I had played before Sim City was the SNES version of Sim City, so bear with me here - and while I struggled to understand the core systems of the game - and some would argue that even when I had 'finished' my time with it, I still struggled to understand how proper city planning worked - and found a weird glitches here and there, I had a wonderful time and would recommend it 100% to anyone enjoying city sims.

Posted
AuthorJérémie Tessier
Categories5/5, Simulation