Dwarven Den is barely a puzzle game; while the earlier levels might seem clever and lure players in with a slow difficulty curve, the game becomes quite difficult past a certain point which left me wondering about what 'puzzles' are when maps are randomly generated, resources are scarce and of course, sold for real money.

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AuthorJérémie Tessier

BattleBlock Theater is a platforming game where you need to collect gems in order to complete sets of level with an ever increasing amount of mechanics stacking on top of each other. This game is pretty quirky with the way it tells a story and it's also in general pretty good, although I've found that it wasn't focused enough in the platformer way or the puzzle way for my tastes.

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AuthorJérémie Tessier

Paperma is an okay little puzzle game where you fold paper around in order to fill a certain area of the screen with it. You have a limited number of moves to do so and a percentage score that tells you how much of the area you've filled - and how much of the outside area isn't filled. If you get stuck, you can buy hints that reveal the next move you should do. It's one of these calm puzzle games where you can solve a bunch of time while taking your time.

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AuthorJérémie Tessier

I've been very disappointed by MagRunner: Dark Pulse, the stuff I read about the game made it seemed like it was going to be much like portal and then at some point become scary/creepy/gory in some way shape or form, or involve monsters of some sort. After playing it for a few hours and being stuck at some puzzle at the beginning, I decided that I wasn't ready for what was to follow and didn't enjoy my time at all.

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AuthorJérémie Tessier

Tales of the Adventure Company is a game where you have to go through floors of grid dungeons in order to fight a boss, along the way you defeat random enemies with various powers and weaknesses, collect new party members and find potions to boost them. I had a good time with this game, although there are a few bugs here and there like keys appearing out of nowhere and interface layers piling up on top of each other for no reason.

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AuthorJérémie Tessier

Bicolor is a fun little puzzle game with very little issues. Then again, the gameplay is also pretty straightforward, you have to fill the screen with one color by moving tiles around. They have a number on them, and that’s the number of squares you have to move them before they disapear.

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AuthorJérémie Tessier

Lego Marvel Super Heroes isn’t very good. The last lego game I’ve played was the first Star Wars one and that was a while ago. While I think this game has some charm with its characters and references and while I think somee of the core gameplay is quite solid, there was too much of a confusing mess when I tried playing this one and I stopped pretty quickly to go spend my time somewhere else.

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AuthorJérémie Tessier

Knights of Puzzelot is a haunted game, haunted by the specter or free to play mechanics and tactics to get your money. The core game is quite good, but that’s even more of a bummer when almost every step of the way, I’m left wondering if something is difficult because they want me to pay, or if it’s just annoying for the sake of convincing me to pay, or wondering if the next level is going to be the one where I have to grind or pay to get past.

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AuthorJérémie Tessier

There is a brutal simplicity in Hitman Go, one that flows from it’s very clean design and the refined list of actions players can take, one that stems from well-designed puzzles that eschews randomness in favor of careful logic and planning. That simplicity was a two-edged sword, but I had a fantastic time with Hitman Go

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AuthorJérémie Tessier

Games where you match blocks are not that rare, but I love those with RPG elements and clever mechanics here and there. 10000000(000?) was a good example of such a game, but Block Legend is less so. I found that a few mechanics were superfluous or not well thought out and the progression was almost doing more harm than good.

Posted
AuthorJérémie Tessier