Dwarven Den is barely a puzzle game; while the earlier levels might seem clever and lure players in with a slow difficulty curve, the game becomes quite difficult past a certain point which left me wondering about what 'puzzles' are when maps are randomly generated, resources are scarce and of course, sold for real money.

Posted
AuthorJérémie Tessier

Colosatron is a weird thing. I'm almost tempted to say that it's barely a game because of the limited input you have on it. You don't control the main character - a giant robot dragon rampaging around cities - but you rather work to improve it by adding weapons on it and by sometimes using one of two skills you can unlock after destroying the first capital. I've had some fun with it, altough it was mostly mindless and I never felt challenged at all by any of it.

Posted
AuthorJérémie Tessier

Paperma is an okay little puzzle game where you fold paper around in order to fill a certain area of the screen with it. You have a limited number of moves to do so and a percentage score that tells you how much of the area you've filled - and how much of the outside area isn't filled. If you get stuck, you can buy hints that reveal the next move you should do. It's one of these calm puzzle games where you can solve a bunch of time while taking your time.

Posted
AuthorJérémie Tessier

Forge Quest is early access, that means the game is not completed yet. It also means that some of the issues I have with it could be fixed when the final product will be released. I had quite a fun time with this little hack and slash RPG, but it ended in a frustrating dungeon experience, brought by procedural generation of rooms, always an interesting mean to create replayability with the caveat of lacking hand-crafted expériences.

Posted
AuthorJérémie Tessier
Categories3/5, Action RPG

Bicolor is a fun little puzzle game with very little issues. Then again, the gameplay is also pretty straightforward, you have to fill the screen with one color by moving tiles around. They have a number on them, and that’s the number of squares you have to move them before they disapear.

Posted
AuthorJérémie Tessier

Knights of Puzzelot is a haunted game, haunted by the specter or free to play mechanics and tactics to get your money. The core game is quite good, but that’s even more of a bummer when almost every step of the way, I’m left wondering if something is difficult because they want me to pay, or if it’s just annoying for the sake of convincing me to pay, or wondering if the next level is going to be the one where I have to grind or pay to get past.

Posted
AuthorJérémie Tessier

Coin Crypt is quite weird, it’s one of these games where your main resource isn’t something you’d usually expect to use as-is. In Coin Crypt, your special moves and your money are one and the same, you fight with coins that you collect in chests and on enemies. I’ve been a bit confused with it, and the lack of help on some systems made me not use them, but I had some fun with it, especially after I’ve figured it out.

Posted
AuthorJérémie Tessier

Card City Nights is a cute and fun little card game featuring things from other fun games I’ve played (Iji, Hero Core) and I was at first pretty interested by its systems, the way you can win battles and the way the game is structured. However, this didn’t hold out forever

Posted
AuthorJérémie Tessier
Categories3/5, Cards

Games where you match blocks are not that rare, but I love those with RPG elements and clever mechanics here and there. 10000000(000?) was a good example of such a game, but Block Legend is less so. I found that a few mechanics were superfluous or not well thought out and the progression was almost doing more harm than good.

Posted
AuthorJérémie Tessier