I have to be very careful about refactoring my whole game; Since I've started actually working at a gamedev, I have learned much about Unity and about best practices - something I probably wouldn't have picked up on if I hadn't - and while I'm applying them to my job, changing 100RTBD to fix everything wrong with how I coded it would probably spell doom for the project. Maybe at the end, when I'm more or less done and optimization is all that there's left. Maybe then I'll rewrite the big bits.
Also I had made a mistake planning out the map when I was designing the game, 600 hours ago; There was no way to get to the 62th InfoPack and the Colonel C² fight from anywhere, oops!
Time spent on the project so far: 627 hours
Currently working on: Continuing the story