Many bugs were fixed this weekend, things related to equipping multi-block gun parts over spots that are disabled and the way cards work. Now the menu has a better framerate than 10fps and the whole story for the cards is written. I've also changed the experience requirement for enemies and adjusted the knowledge they give when defeated so stronger enemies give more and take less kills to fully unlock. I'll keep on making new rooms and content tomorrow!
Currently working on: Continuing the story
Time spent on the project so far: 270 hours