All enemies now give 1 experience point to a maximum of 30 experience per enemy. Multiplied by 300 enemies it's 9000 experience. There also are 20 bosses worth 50 experience each, that's 10000 right there!

After completing the fire challenge, I did the flamethrower type gun, I still need to make it so fire enemies resist it and enemies can burn because of it, but besides that, I'm happy with how it functions. I'm not sure if it's balanced yet though, since enemies have invulnerability frames when you hit them, it's not like the flamethrower just burns all the time.

Currently working on: Continuing the story

Time spent on the project so far: 152 hours

Posted
AuthorJérémie Tessier