Continuing the story is easier in known territory, I can copy the scene, change the graphics, change the script, add new enemies, add new elements (fire and such) and boom, new map. As I go along, new things get added to the core mechanics of the game; for instance, by walking through a fire, you can get the Basic Armor, a piece of body gear that raises armor by 1. Since the character doesn't get armor naturally before level 4 or so, I had to code it now. Now you'll take 1 less damage from enemies when you have that thing equipped!

I'm a bit worried about the leveling curve though, I'm at 13 infopacks and I'm only level 3, the infopacks are supposed to gate your level, not be way above it. Maybe I'm not grinding enough? Should there be grinding, or an incentive to do so? Questions to ask myself as I go forward and balance everything.

Currently working on: Continuing the story

Time spent on the project so far: 146 hours

Screenshots after the jump: Minimaps 2 and 1!

Posted
AuthorJérémie Tessier