I was a big player of the original Maple Story, so when I learned that Maple Story 2 was coming to our shores, I thought I would take a break in my excellent Wolfenstein playthrough to take a look at this sequel long in the making. My verdict is that it’s a fine game released at the wrong time in my life. I don’t have the countless hours to sink into a MMO like this one, even if it seems real good for the time I’ve spent with it! I would ultimately like to spend more time with Maple Story 2 because it hits all the beats of a f2p game while having new ideas.

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AuthorJérémie Tessier
Categories4/5, MMORPG

Battle for Azeroth is a weird WoW expansion that continues the game’s spiral into conflicting design decisions; As with the previous two expansions, the content you had experienced before becomes quickly obsolete instead of being built upon and new mechanics are trusted at you whether you had time to experiment with previous systems or not. I’m not saying that I dislike the new setting and ideas they brought into BfA but at the same time they went really hard on making the previous systems that made Legion cool obsolete. I got to the end game of this expansion - something I usually don’t do - and found the content there to be fun, but ultimately too grindy and reliant on cooldown timers for my tastes.

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AuthorJérémie Tessier
Categories3/5, MMORPG

TESO:TU is a poor MMORPG experience, while it could've worked as a single-player Elder Scrolls product, the attempt to make it catch on the MMO craze brought a bag of problems with it and its also the reason why I've played it for the strict minimum I could and probably won't play it ever again. Its core systems are confusing and poorly implemented, the game's balance is terrible and there is tedium every step of the way, while interesting stories are told in what seems like an afterthought, especially for a product in the specific genre of grinding, looting monsters and participating in multiplayer adventures.

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AuthorJérémie Tessier
CategoriesMMORPG, 2/5

The last time I had played World of Warcraft was when the last expansion came out. I found that the systems it added to the game (garrisons, more tough enemies in the world for you to get special resources and loot from, more story-driven quest lines) was a step in an interesting direction. With this new edition of yet another grinding session, WoW tried to keep piling up more of the same on top of a core game that was filleted down to the thinnest it can get before becoming more of a button mashing contest than a proper MMORPG.

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AuthorJérémie Tessier
Categories3/5, MMORPG

Tree of Savior reminds me in many way of Ragnarok Online, some of the mechanics are updated from Korean MMOs of old, some of the control options are brought to today's standards - while still keeping some weirdness - but most systems feel a bit dated. Obtuse skill systems, stat systems that shouldn't be, grinding baked in my aspects of the game and some bugs impacted my experience, but overall I think this is a nice MMORPG that should satisfy anyone with a craving for these old-school experiences.

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AuthorJérémie Tessier
Categories4/5, MMORPG

SkyForge did not grab my attention at all. It might have been a neat free MMO, but I really don't enjoy the combat system - and what else is there, really? You might be able to change jobs at-will and some of the systems might be neat but if I don't enjoy killing things, there is not much left for me to do.  

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AuthorJérémie Tessier
CategoriesMMORPG, 2/5

TERA is another free to play MMORPG like many others. There isn't much separating it from the rest of them and it feels a bit bland and boring in many ways. I've spent some time with it and didn't completely hate my time, but I also wasn't chomping at the proverbial bits to play more of it and switched to another game when the opportunity presented itself.

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AuthorJérémie Tessier
CategoriesMMORPG, 3/5

When I was in high school, Ragnarok Online was one of the games I almost played religiously.  All MMOs of that time were typically weird, in the pre-world of warcraft days, mostly coming from non-english speaking countries and featuring endless grinds, obtuse mechanics, sometimes harsh death penalties,  a low potential for custom characters and the level of interaction you needed to have with other players was more or less random depending on the game. RO was fine for it's time, since I didn't know anything better. Seeing as it was on Steam, I decided to give it another shot. This is a situation where I grew up and the game didn't.

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AuthorJérémie Tessier
Categories2/5, MMORPG

I'm not too sure if it's accurate to say that WoW is videogame crack, or maybe the analogy would be better made with junk food, it's cheap, filling, tastes okay, but after a while you get bored of it. I'm not saying that WoW is empty calories - and even if it were, I'm not saying that's a bad thing - and since I've spent 60 days playing it three hours+ per day I can't say that it's devoid of interest, but WoW is a treadmill that I feel broke down for me in the recent expansions. It's also a bit too dense in some ways - maybe ways that only affect me - but here, let me tell you the story of my characters.

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AuthorJérémie Tessier
Categories4/5, MMORPG

Royal Quest makes me nostalgic for another age, when I was in high school, when MMOs were a bit different than what they are now, when microtransactions didn't really exist - but then again, at that age, I didn't have much money to pay monthly bills for MMOs. In any case, RQ makes me nostalgic for Ragnarok Online in particular, it's not a huge coincidence since it's a complete rip-off of the old game. Even the main capital looks the same, player shops littering the way to enter town and all.

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AuthorJérémie Tessier
Categories3/5, MMORPG

WildStar was very disappointing because I felt that it improved very little over World of Warcraft-era gameplay and systems. Yes, it did add a few things, but nothing that prevented me from being either overwhelmed by content spread across huge maps, stuck with no quests left to do or confused by some design decisions and apparently simple oversights that were had over a few systems across the game.

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AuthorJérémie Tessier
Categories2/5, MMORPG