This week was all about skills. How they're implemented, what they are, how they're shown in the game. I still have a few tweaks to do here and there, but the basis for my skill system is more or less done. Next up is the character edit screen where you can change gear and stuff like that (which should be easy) then I'll move on to the map screen. Maybe with some luck we'll have some gameplay by the end of next week?

  • Time spent on the project so far: 50 hours
  • Currently working on: Skill system
  • Screenshot: Some different skills
Posted
AuthorJérémie Tessier