Still working on Harman's room, now on the save system. There's a bit of UI work - to be sure that it looks and feels kinda similar to Killer 7 - but also I have to work out how my save system will be for this game. In 100RTBD it was a very bad text file system where I saved each data value on a different line - and it was a nightmare to navigate. In The Proton Orders I used XML serialization to properly save some objects, but I made mistakes in how and where I was saving and it could result in losses of data and behaved weirdly if I tried to access my data somewhere else than on the intro menu. Let's try and make Killer 2017's saving system better!

  • Time spent on the project so far: 64 hours
  • Currently working on: Harman Room
  • Screenshots: utorial panel and a shot from the save menu
Posted
AuthorJérémie Tessier