Target selection now kinda properly works! In a sad twist of fate, I was just coding how to pick the closest target to the mouse wrong. Oh well, this kind of things happen. This morning I've also started coding what happens when you pull the trigger on your enemies. Doesn't work properly yet, but it should be done soon.
I also have to make it so you can repeat last turn's action if you want by just shooting at the same target. It'll help battles go faster!
- Time spent on the project so far: 41 hours
- Currently working on: The battle system