With the room and corridor generation now properly done, I'm working on more actual gameplay stuff now, the next step will be fighting enemies in an automatic, turn-based fashion. I still want to tweak the way I've been doing some stuff - i.e. associating skills to cards too directly - but the game will be moving forward tonight and tomorrow, for sure. I'm also working on the title screen where more buttons will unlock as you move forward!
Time spent on the project so far: 24 hours