This only took like, six hours, but the framerate is back at a solid 60. What a waste of time that was! Tomorrow I'll be back on fun stuff such as content creation, and maybe a releasable playable version this week? That would mean a bunch of playtesting, and that'd take a few days as well... We'll see! At least everything is going smoothly now!
Time spent on the project so far: 686 hours
Currently working on: Fixing performance issues