Another busy day where I have to go to the office, so not much work was done, besides some bug fixing and balancing, and the discovery of many possible sequence breaks. They're a bit out of the way, the player needs to really want to go through them, but as my design doc stands right now, there are a bunch of InfoPacks that you could go and get out of order, and that might mess up the story, I'm not sure yet. I'll keep on exploring the newly unlocked world, now that I can be a ghost!
Time spent on the project so far: 564 hours
Currently working on: Continuing the story