Only four rooms the player won't be able to progress in right away. That's not too bad, and I'm trying to make it easy for the player to remember by not adding them to the map data (so they have an idea of where to go later on). I've also added the HUD Part A, a thing that tells you how fast your gun can fire. It's kinda useful! Now I'm completely done with the side areas - for the moment - so the story can continue! After the player collects the 58th InfoPack, they can go to the arena and fight a few rounds there to get the 59th! Then, to General G!

Time spent on the project so far: 590 hours

Currently working on: Making side areas

Posted
AuthorJérémie Tessier