Six hundred hours in! Today I've established two of the core State-7 mechanics, the confusion ailment and the special ability of State-7 enemies. Confusion makes you move around randomly (I might add jumping too) and State-7 enemies can warp from spawn point to spawn point when damaged. This might get all tweaked out at some point, but that's how it is right now! Tomorrow I'll continue the story!
Time spent on the project so far: 600 hours
Currently working on: State-7 mechanics