A few rooms were done during the weekend and I also implemented the holographic number projector - a device that allows you to see how much damage you're doing per hit with your various weapons. It's a bit useless to show how much damage the player is taking since you can see your hit points and do the map yourself, but for enemies, it's kinda useful. Also helps you see the effect of all your gear stacked on itself.

The way to the bottom of the planet is done in the ice world, but then you encounter frozen devices with allusions of them being designed to melt down the hull of a spaceship, the only way to get to the bottom of this is to breakdown a few states and then explore!

Currently working on: Continuing the story

Time spent on the project so far: 258 hours

Screenshots after the jump: Outside a ship and the map so far

Posted
AuthorJérémie Tessier