As I make more and more rooms, I noticed that my game is quite difficult and the fact that it auto-saves when you enter a room (and reloads if you die) could potentially create a situation where you get in some room with 1 HP left and are doomed to forever restart the same room over and over without being able to proceed, henceforth I've made it so when you die, if you had less than 25% of your max HP, it would bring you to 25%. It's an okay compromise, I think.
Creating rooms takes some time, but I do hope I will be able to make more than one or two per day, otherwise it will take me more than a year to create all of them... Then again, I shouldn't be surprised if development of this game takes that long.
Currently working on: Advancing the story
Time spent on the project so far: 141 hours