I'm close to a new area in the map, the map is divided in a bunch of different places - the surface, the lab, the ship, etc. and they all have a distinct look and feel. I've also added invincibility frames because getting knocked back back and forth was really annoying. Onward to new mechanics and new things to implement!

Currently working on: Continuing the story

Time spent on the project so far: 102 hours

Screenshot 29 after the jump: Edge of lab

Posted
AuthorJérémie Tessier