Today I worked on completely adding all the remaining items, skills, boss fights, achievements and much more. I try to make things that are going to be do-able in Unity, but it's a bit difficult to know beforehand how it'll go. Achievements are always cool so I'm trying to think of a bunch of different ones the player will be able to get. Items are also interesting to design because some are upgrades of others while there is also a spot for unique game-changing pieces of gear.
The next step is probably going to be reviewing all of my design docs and then start programming! Yay!
Currently working on: Creating items, gear, enemies, bosses and achievements
Time spent on the project so far: 38 hours