I feel that there is a problem with the tone in my game as-is. It's probably because of the free sprite pack I've decided to use - making my own sprites would take close to forever, as would making my own music and sound effects, therefore I'll take stuff I find 'appropriate' and use it - but characters are a bit too cheerful. They have two expressions, happy and mildly inconvenienced. The problem, I think, is that I'll try to tell at least an interesting story with plot twists and character development, but I fear that it won't work if I keep using smiley-faced robots.

Anyways, I'm working on the fight against Colonel C right now, he has three moves and one is kind of a fake out. I'm not done with his AI at all, but I'm working on it!

Currently working onBoss fight against Colonel C

Time spent on the project so far: 232 hours

Screenshot after the jump: Tone problem

Posted
AuthorJérémie Tessier