Not much to show, but I've made sure that the hero is making a frowny face whenever he dies, before he could still be smiling - or moving in place - when killed. I am also re-working how hazardous projectiles (dripping acid, flowing bubbles, meteors) are instantiated and I'm re-working their spawning functions as well.
Currently working on: Refactoring things
Time spent on the project so far: 166 hours