Not much to talk about today, that giant fire worm is taking me a few times to kill, but now giant enemies give more enemy kills. They give more experience but only if you still have enemy kills left for that particular enemy.
I really think I should add item drops soon because as-is the game is quite difficult and killing enemies past the 30th one is useless, at least by allowing item drops the player would have a reason to defeat them (besides them getting in its way)
Currently working on: Continuing the story
Time spent on the project so far: 158 hours